About
Award-winning software engineer from Ukraine, pursuing Computer Science at Technical University of Košice. Specialize in Python, JS, C#, Lua for AI, web, and game modding. Expert in reverse engineering. Open-source contributor, regional CS Olympiad winner.
Skills
Languages & Frameworks
Python, PyTorch, C#, Lua, JS/TypeScript (React, Next.js, Svelte, Express.js), GDScript, C++
Tools & Platforms
Unity, Unreal Engine 4 (UE4SS), Blender API, SQLite, GitHub Actions, Linux
Key Projects
RimMercenaries
202514k+ views, 3.5k+ subscribers. Complex C# systems, XML enhancements for RimWorld mod.
Hidden-Bat Detector
2023ResNet50 fine-tuned on synthetic data; 35% pass@1 accuracy using PyTorch.
Payday 3 Audio Mod
2025Reverse-engineered audio via Wwise API using UE4SS.
vk-kiriban-catcher
2024Real-time VK milestone tracker with WebSockets built in Next.js.
io scene mdl
2023Reverse-engineered .mdl format importer/exporter as Blender Addon.
Education & Honors
Gold Medal Graduate
Economic Lyceum of Odesa, 2025 (GPA 4.9/5)
CS Olympiad Winner
Odesa Region (Python), 2023 & 2024
Community
Contributor to GitHub developer tools and algorithm libraries. Volunteer DevOps & Lua Developer at Crystal Horizons GMod Server (2024–2025).
Tutored 30+ students in programming, math, and physics.
Languages & Interests
Languages
Fluent: English, Ukrainian, Russian
Intermediate: German, Slovak
Basic: Chinese, Spanish
Interests
Reverse Engineering, AI Interpretability, Procedural Generation, Algorithm Visualization